Kabam has released the Throne Room in 233. So, I wanted to go through and explain this feature a bit to everyone. Much of this information is also discussed in the Throne Room FAQ on the Kabam Forums, but I also wanted to elaborate on some information and provide more practical advice. This feature has the potential to greatly change battle dynamics and other aspects of your game play.
Just a few examples of the types of benefits you may receive are:
• 5% Troop Training Speed
• 10% Combat Speed
• 5% Reassign March Speed
• 5% Bonus vs. Barbarian Camps
• 5% Reinforcement March Speed
• -10% Load Debuff
• -20% Defense Debuff
• -2% Siege Combat Speed Debuff
• -2% Horsed Combat Speed Debuff
• -5% Infantry Life Debuff
• 5% Bonus vs. Wilds
As you can see, these can be very helpful, such as reducing your training times, increasing your attack points, etc…
not, spending gems is NOT necessary for this feature. As with anything
Kabam releases, gems make using the feature easier, but it is not
required to get all the same benefits, at least at this point.
you can acquire Throne Room items from any attack, such as wilds,
barbs, dark forests, and other player’s cities. I am finding tons in
wilds of all levels, for instance, I found over 200 items by attacking a
level 4 grassland for a few hours.
You find out in your battle
report if you found an item. Then you can access your Throne Room in the
tab next to your City, Field, Map tabs (where the Court tab used to
When you open your throne room, you can click on Inventory
to see the items you have. On each item, it has effects listed on the
card which tell you what that item does. This is important – the grayed
out effects do not apply to that item. It seems that those are simply
there to indicate what the card can do at a higher level, which you are
not able to obtain at the moment (but may be available in future
releases or from finding the same card with at a different level). The
only effects that are active are those that are brown color.
room items come in 6 quality levels: Simple, Common, Uncommon, Rare,
Epic, and Wondrous (with simple being the most common and least useful,
and wondrous being the rarest).
- Simple items have no purpose to
you, other than vanity. Salvage these and take the free aetherstone
they give you for salvaging a throne room items.
- Common items have 1 effect you receive.
- Uncommon have 2 effects.
- Rare have 3 effects.
- Epic have 4 effects.
- Wondrous have 5 effects.
equip an item, you can click on it. Two options will come up, Equip or
Salvage. At any time, you can have 1 item of each type equipped. From
what I see at the moment, there are 5 types right now: Chairs, Banners,
Windows, Tables, Advisors. There may be more coming or some I just have
not found yet.
You are limited to having 60 throne room items in
your inventory. So you must make decisions on items to keep and others
to salvage. You are given 3 rows to have access to the items in. Also,
you can only access the items that are not grayed out (are in the active
rows). You can purchase more rows for gems. The next row cost 2 gems,
then, if I remember the order correctly, the next was 6 gems, 9 gems, 11
gems, 15 gems, etc… So, if you want to be able to manipulate more items
at once, you will need to spend gems, but again, this is not necessary
(you can receive free gems by completing a few of the free gem offers).
While you cannot move items around in your inventory, you can shift them
by salvaging others, thereby moving other items into your active rows
from which you can equip items.
For now, I recommend salvaging
all Simple and Common items and focusing on Uncommon, Rare, and
Wondrous. Of course, you can look at the effects of those and salvage
some of those too. For instance, if you are set up to only produce ore,
you obviously have no need for increasing your stone production.
you also have the options for Presets. You can access these by hitting
the Stats tab in the Throne Room. You are given 2 Presets to begin with
and can obtain more for gems. These presets allow you to quickly shift
between Throne Room strategies. For instance, you can have a Preset
arranged for attacking and one for defending, or one for training troops
or producing resources. There are many options you can choose of
course. You can manipulate your presets by clicking on the Preset number
you want, then going and equipping particular items for that Preset.
addition, you will be able to see the throne room items that your
opponents have equipped when you review scouting or attack reports. This
has not yet been implemented, but will be soon. So, you will be able to
formulate your attacks in anticipation of what they may have equipped
(they can always change things around before your attack hits, though).
Lastly, some random things that I have noticed people asking about so far include:
is a debuff? – that is intended to reduce your opponents values. These
are always negative in number and help you by hurting your opponents.
While, the positive effects help you directly.
Why are some
effects grayed out? – as I mention above, those do not apply at your
items current level. Only focus on the effects colored brown, for now. I
will amend this guide at the feature changes.
Does higher level
wilds/DFs/players increase the chance of a better drop? – This is
currently being tested. It appears that higher level attacks increase
the rate of dropping. But, I am not sure how it influences rarity of
items. I tend to think that higher level will increase your likelihood
of rare items, but have no data to support that claim at the moment.
items should I equip? – That really depends on what you are trying to
do. If you are attacking, apply ones that benefit your attacking skills.
When you are not attacking, have items applied that increase your
defense, resource production, and troop training.
What does +0 on
the item name mean? – That is the upgrade level. For now, everything is
at +0, but in future releases, they will give us the opportunity to
upgrade the item to increase the effects received